using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
public partial class Form1 : Formnamespace WindowsFormsApplication1
{
{
public Form1()
{
InitializeComponent();
}
private void button4_Click(object sender, EventArgs e)
{
}
private void button10_Click(object sender, EventArgs e)
{
Random rnd = new Random();
button1.Text = rnd.Next(0, 9).ToString();
button2.Text = rnd.Next(0, 9).ToString();
button3.Text = rnd.Next(0, 9).ToString();
button4.Text = rnd.Next(0, 9).ToString();
button5.Text = rnd.Next(0, 9).ToString();
button6.Text = rnd.Next(0, 9).ToString();
button7.Text = rnd.Next(0, 9).ToString();
button8.Text = rnd.Next(0, 9).ToString();
button9.Text = rnd.Next(0, 9).ToString();
while (button1.Text == button2.Text)
{
button2.Text = rnd.Next(0, 9).ToString();
}
while (button2.Text == button3.Text || button1.Text == button3.Text)
{
button3.Text = rnd.Next(0, 9).ToString();
}
while(button3.Text == button4.Text);
}}}
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